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Methods of Class Reference


Reference
Reference();

virtual abstract const volatile template static inline C-linkage
NO NO NO NO NO NO YES NO

Summary
Constructor...

Reference
Reference(
reference_type * pBody );

virtual abstract const volatile template static inline C-linkage
NO NO NO NO NO NO YES NO

Summary
Constructor...

Reference
Reference(
const Reference< reference_type > & handle );

virtual abstract const volatile template static inline C-linkage
NO NO NO NO NO NO YES NO

Summary
Copy constructor...

~Reference
~Reference();

virtual abstract const volatile template static inline C-linkage
NO NO NO NO NO NO YES NO

Summary
Destructor...

operator=
Reference< reference_type > & operator=(
const Reference< reference_type > & handle );

virtual abstract const volatile template static inline C-linkage
NO NO NO NO NO NO YES NO

Description
Assignment. Unbinds this instance from its body (if bound) and bind it to the body represented by the handle.

operator=
Reference< reference_type > & operator=(
reference_type * pBody );

virtual abstract const volatile template static inline C-linkage
NO NO NO NO NO NO YES NO

Summary
Assignment...

set
Reference< reference_type > & set(
reference_type * pBody );

virtual abstract const volatile template static inline C-linkage
NO NO NO NO NO NO YES NO

Summary
Set... Similar to assignment.

clear
Reference< reference_type > & clear();

virtual abstract const volatile template static inline C-linkage
NO NO NO NO NO NO YES NO

Description
Unbind the body from this handle. Note that for a handle representing a large body, "handle.clear().set(new body());" _might_ perform a little bit better than "handle.set(new body());", since in the second case two large objects exist in memory (the old body and the new body).

get
reference_type * get();

virtual abstract const volatile template static inline C-linkage
NO NO NO NO NO NO YES NO

Description
Get the body. Can be used instead of operator->(). I.e. handle->someBodyOp() and handle.get()->someBodyOp() are the same.

operator->
reference_type * operator->();

virtual abstract const volatile template static inline C-linkage
NO NO NO NO NO NO YES NO

Summary
Probably most common used: handle->someBodyOp().

operator*
reference_type & operator*();

virtual abstract const volatile template static inline C-linkage
NO NO NO NO NO NO YES NO

Summary
Allows (*handle).someBodyOp().

is
sal_Bool is();

virtual abstract const volatile template static inline C-linkage
NO NO NO NO NO NO YES NO

Summary
Returns True if the handle does point to a valid body.

operator==
sal_Bool operator==(
const reference_type * pBody ) const;

virtual abstract const volatile template static inline C-linkage
NO NO YES NO NO NO YES NO

Summary
Returns True if this points to pBody.

operator==
sal_Bool operator==(
const Reference< reference_type > & handle ) const;

virtual abstract const volatile template static inline C-linkage
NO NO YES NO NO NO YES NO

Summary
Returns True if handle points to the same body.

operator!=
sal_Bool operator!=(
const Reference< reference_type > & handle ) const;

virtual abstract const volatile template static inline C-linkage
NO NO YES NO NO NO YES NO

Summary
Needed to place References into STL collection.

operator<
sal_Bool operator<(
const Reference< reference_type > & handle ) const;

virtual abstract const volatile template static inline C-linkage
NO NO YES NO NO NO YES NO

Summary
Needed to place References into STL collection.

operator>
sal_Bool operator>(
const Reference< reference_type > & handle ) const;

virtual abstract const volatile template static inline C-linkage
NO NO YES NO NO NO YES NO

Summary
Needed to place References into STL collection.

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